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System shock dnd 5e
System shock dnd 5e











system shock dnd 5e

When a character has their species' limit of System Shock points, they immediately fall unconscious and are brought to 0 Hp (If they are already at 0 Hp and Unconscious, they die immediately). A character also gains a level of System Shock if they die and are brought back to life by anything less than a Wish spell or Divine Intervention. It also occurs when attacked while unconscious (In addition to the Death Saving Throw fail), whenever the character takes damage from lava, is struck by natural lightning, or takes more than 30 fall damage. To gain a point of System Shock, the character must suffer a blow that deals at least 80% of its maximum health as damage. Non-magical species, such as Humans, Dwarves, Halflings, and Half-Orcs can only have 3 points of System Shock before gaining its detrimental effects.

system shock dnd 5e

However, beings that are of an inherently magical species, such as Elves, Gnomes, Dragonborn, Half-Elves and Teiflings can have up to 4 points of System Shock before gaining its detrimental effects. The actual magical ability of a character does not matter for system shock. It represents permanent massive nervous damage that can occur from extremely dangerous situations. System Shock is a representation of mortality in its purest form.













System shock dnd 5e